Category Archive: Plot Summary

Summaries of multiple mission dispatches/flight logs or of important points in KSA history

Oct 24 2019

KSA Suffers Deadly Attack on Kerbed Space Mission

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Earlier this week during the pre-launch operations leading up to the 3rd kerbed space mission, at approximately 16:17 UTC after tanking operations had completed and pre-flight was well underway, a Deuce aircraft came gliding in out of the darkness and slammed into the rocket. The impact was almost right in the center of the fuel tank by the aircraft’s outer left wing, causing a huge explosion. The aircraft was spun flatly around and slammed into the ground about a dozen meters away where its own fuel tanks crumpled and exploded as well. As soon at the wing penetrated the rocket fuel tank exterior however, this severed the continuity wires and triggered the automated Launch Abort System, firing the rockets in the escape tower atop the capsule to send it up and away from the resulting explosion. The chutes deployed shortly afterwards and the capsule landed hard but without injury to the occupant, Captain Jebediah, roughly 800m from the launch pad, which had gradually become engulfed in a raging ground fire as fuel and oxidizer continued to burn off. Emergency crews rushed to the scene in order to help rescue any survivors of the launch pad crew that were still working during the explosion but were unable to get close enough to fight the fire and found no one on the periphery. The 12 dead pad workers is the greatest loss of life on a KSA mission to date.

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Jun 21 2019

Operations Summary – Week of 6/17/19

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May 31 2019

Operations Summary – Week of 5/27/19

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May 10 2019

Operations Summary – Week of 5/6/19

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May 02 2019

C7 Aerospace & Airship Industry Settle Dispute via Government Intervention

Back at the end of February the corporate HQ of C7 was raided by government agents and all the executive staff were detained. Workers were furloughed. Questions were asked, but very few answers came back from the seat of government in Sheltered Rock. This kicked off a string of events over the next 2 months which culminated in the airship Barons, wealthy business leaders of the various airship conglomerates, also being detained under mysterious circumstances. We gave in to some speculation here and there but were unable to get any solid answers to what was going on. Recently the announcement was made that all parties were to be released and everyone could go back to business. Records of the whole ordeal were sealed up and stashed away – anything made public was so full of redactions it was practically useless. Our founder and Operations Director Drew Kerman was recently invited to Sheltered Rock for a briefing since KSA works closely in partnership with C7 but upon his return he said he was unable to speak about it.

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Apr 10 2019

Uncontacted Kerbals Discovered in Great Desert

Location of contact

Our high-altitude KerBalloon team was embedded with a keological expedition out to the Great Desert to study a large area of uplifted terrain to begin to understand its origins. The balloon team was tasked with releasing two balloons and tracking their drift around the area to get an idea of the air currents. Both meandered around and came down within the interior regions. In an attempt to recover the second balloon the crew was attacked with stones that appeared to have been thrown or slung. They beat a hasty retreat to their airship and took flight, spotting their assailants as they flew off – a small group of kerbals clad in animal skins. They returned to the area some time later with a larger group and found the balloon payload was gone along with the group of unknown kerbals. A search of the area uncovered numerous cave openings and most of them displayed indications of regular use. The decision was made to not attempt to locate or further disturb the unknown tribe until a report could be made.

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Feb 09 2019

Progeny Mk6 Block I Flight 9 Launch Update

It has been a long and frustrating day thanks to the Monolith creating difficult launch conditions. Why it’s doing this we are still unsure, although the current suspicion is it has to do with how far out into space we sent our last rocket. How it’s doing this we also don’t exactly know, although we did prove today that it cannot create and maintain a storm indefinitely. Storms require energy, in this case heat, and perhaps if we didn’t have the monolith within a structure it could use its own energy to inject heat into the air but as it is now it can only draw on existing heat. As temperatures have dropped the storm weakened and eventually completely broke down, leading to calm surface conditions. However the air in the upper atmosphere remains disturbed and we don’t know how long it will take to settle down. In the meantime though our crews have been at it for over 12 hours now and need some rest.

The rocket will remain fueled and powered up. If we power it off the Monolith with likely stop trying to generate a storm, heat energy will return to the area and if we make another launch attempt several hours from now it will likely get blocked again. This means though that the rocket will need to remain under monitoring, even if it is not armed. At 03:00 UTC half of the launch control team will go off console for a 4 hour rest break while the remainder keep an eye on the rocket. At 07:00 UTC the crews will swap and those going off console will get a 6 hour rest break. At 13:00 UTC all controllers will be back on console and we will send up another balloon to see how the upper atmosphere is doing. By 14:30 UTC we will have a better idea of conditions high above and decide whether it makes sense to continue attempting a launch.

There has been some additional speculation regarding the Monolith’s choice of tactics in stalling our launch. We know it is capable of producing an electromagnetic field that could reach the launch pad and Launch Control and be far more effective at disabling our operations. Those thinking this may have forgotten that scientists have already accepted that the EM field was not an offensive weapon. Also, generating the field again would likely require more energy than the Monolith could handle given it no longer has access to the power stations in nearby Kravass and Umbarg. Again, the storm could possibly be maintained longer or indefinitely if the Monolith had direct access to the outside air, so we may have just been lucky that we built an insulated dome around it.

Jan 04 2019

KSA Financial Report 2018 & Donation Information

While I did not create a comprehensive report such as this after summarizing the years of 2016/17, this past year has been full of so many red fields atop the monthly sheets I felt it was necessary to explain to anyone who reads our public reports that the Kerbal Space Agency is not currently in serious financial trouble. First, if you have not yet seen it, our end of year summary for 2018 is available here. I will admit, this is not a pretty picture! We are now almost a quarter of the way into our third year of operations and as the Total Net Income field shows we have lost 171,094 funds from our original capital. This is not unexpected, given that we are trying to create an entirely new industry – the commercial support remains nascent at best as we attempt to adapt our current technologies to be able to carry out missions clients want today while at the same time working to advance our technology to meet their needs in the years to come as both air and space become more accessible. Lots of profits is not something we will see much of in the near future.

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Dec 21 2018

Operations Summary – Closing Out 2018

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Sep 13 2018

2nd Birthday Desk Note

Today we cap off our second year of operations! Sadly we’re not quite in as exciting a position as we were at this time last year. I said back then it was too early for any reflection but enough time has passed now that the goals we were aiming for from the beginning are finally starting to look a bit too optimistic. Such is the reality of any difficult endeavor however – you can only plan for the best and work with what you get. We certainly did aim to reach orbit by this point but delays to operations, such as the legal injunction earlier this year and the currently ongoing Monolith activity, did not give us the time we needed to accomplish such a difficult task.

Despite the hardships progress is being made, even if it is not as fast as we would have liked. The biggest scientific achievement this year would undoubtedly be the discovery of the radiation belt that exists above the planet. This was made possible mainly through direct observations taken by our Progeny Mk6 rocket on over half a dozen sub-orbital flights.

Although we have proven how beneficial going into space can be for the scientific community, staying in space to really begin to get kerbs excited for the future of our civilization is still very much a work in progress. While we remain focused on 2019 as the year the first astronaut will head for the heavens, we’ve all come to realize just how much work yet lies ahead of us. One major step will soon be taken though, as next week we will announce the final design of our first space capsule!

The immediate future is looking pretty shaky thanks to the activities of the Monolith but we don’t expect it to hold us back in the long term. This next year aims to hold as many exciting events and opportunities as the two years prior and lead to many more in the years to come. I continue to be inspired by all the hard work and dedication the Kerbal Space Agency employees have shown, as well as faith. Faith not in some unseen and unknown entity but in the steady progress of success over failure and the ultimate purpose of journeying among the stars for the betterment of all kerbalkind.

– Drew Kerman
Founder & Operations Director

Out of Character Behind the Scenes stuff

Written on 9/7/18

It is the eve of my departure on an epic 4-week cross country road trip and I’m happy to say that I’ve managed to progress the KSA up to the point of my return in Oct, although just barely. How this will affect operations once I get back remains to be seen but it will definitely be a slow return as I put more effort into the Ops Tracker and pushing out my lead time than into active flight/rocket operations. It will all continue to move forward though and that’s the important thing.

The upgrade to 1.4.5 is complete and wasn’t nearly as bad as I feared it would be although it did take 3 whole days of installing and testing to ensure all my essential mods were compatible – at least with the current level of gameplay I was at. I can load all my current vessels and that’s what counts. I had also put time into installing and tweaking KS3P so that I could remove dependency on DX9 with the SweetFX post-effects I’ve been using since 0.25. Turns out though that KS3P doesn’t work with DX11+ and therefore I still can’t make use of Textures Unlimited. Dammit. Oh well, maybe the KS3P dev will return at some point or someone else will be able to upgrade it.

That new ‘roid NXP actually really did sneak up on me. I don’t know, I have a pretty rote process for managing my asteroids but lately I’ve been discovering that I’ve been screwing up a lot of the process involved somehow – it is extremely frustrating but probably a sign of how hard I’m pushing myself sometimes since I get to the point where I end up making mistakes. So yea, it ended up in orbit around Kerbin without me even witnessing it behind the scenes (as in, watching it happen as an ‘undiscovered’ asteroid not yet in the ATN catalog).

Right then, I need to finish getting ready to leave early tomorrow. Hope you all enjoy what little is in store for the coming month and hopefully things will begin to pick back up again soon((ish)(TM))

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